Meta Learn

Mental Fitness,
Made Intuitive.

I led the full UX/UI redesign of Meta Learn, a mental fitness app helping users manage stress and improve focus. The redesign increased retention by 71% and helped the product scale from prototype to market-ready app.

Role

UX/UI Design, Visual Design, Design System

Timeline

3 months

Team

1 Developer, 1 Founder, 1 Design Intern

Tools

Figma, Maze, Miro, Prototyping

Where we started.

Great content.
Poor delivery.

A comprehensive UX audit revealed critical friction points holding users back from fully engaging with the app.

Before: Home
Before: Onboarding
Before: Exercise

Mapping the pain points.

A data-backed deep dive into user pain points, usability gaps, and industry benchmarks to shape a targeted redesign.

Usage Analytics

Usability score improved from poor to excellent after redesign.

User Interviews

Professionals wanted quick wins, but the app buried them.

User Surveys

Users struggled to understand progress and motivation.

SUS Testing + Benchmarking

Usability score improved from poor to excellent after redesign.

Desk Research

Cognitive training engagement thrives on habit cues and rewards.

Heuristic Evaluation

Critical UX flaws blocked users from discovering key features.

Defining the redesign goals.

01

Structure & Scalability

No dead ends. Familiar navigation. Clarified hierarchy. Free vs Paid.

02

Flow & Onboarding

Reduce drop-off. Emphasise progress. Light gamification.

03

Visual System

Grouped with intention. Color contrast. Accessible typography.

Bringing the vision to life.

We stripped it back to low-fidelity wireframes, rethought the information architecture, and shaped a clean, app-ready layout. Tests along the way kept us aligned with what users actually needed.

Wireframe: Home
Wireframe: Onboarding
Wireframe: Exercise

Solution 01

A new home screen.

Everything you need at a glance.

  • Greeting, quote & streak

    A quick boost of motivation with your daily progress in view.

  • Emotional slider

    Pick how you feel and get exercises that match your current mood.

  • Tailored content

    Curated exercises based on time of day and what you've done before.

Add home screen →
Add onboarding →

Solution 02

A streamlined onboarding goes a long way.

  • Non-Intrusive

    Onboarding is built into the home screen. Do it anytime.

  • Motivating

    Complete tasks in any order while exploring the app.

  • Rewarding

    Finish to unlock 7 days of Premium access.

Solution 03

Guided exercise discovery.

Reach your goal with endless content.

  • Programs

    Structured sessions to build long-term habits.

  • Curated Collections

    Explore themed content across formats you prefer.

  • Find What Works for You

    Use tabs, search, or favourites to quickly access what you need.

Add discovery →
Add training →

Solution 04

Training mental fitness.

  • Pre-Exercise

    Clear goal-setting and session preview before you begin.

  • During Exercise

    Guided, distraction-free flow with real-time progress cues.

  • After Exercise

    Completion screen, streak update, and next session suggestion.

Impact of clarity.

A 3-month closed beta proved the redesign made the app faster, easier, and more addictive to use.

56%

+15%

30-day retention rate

9.4 days

+31%

Average streak length

5m 3s

+28%

Average session length

96%

+18%

Completion rate

12s

−33%

Time to first action

84 SUS

+26 pts

Usability score

Designing for scalability.

Seamless collab

Figma libraries, Trello boards, and open comms kept design and devs aligned.

Add collab screenshot →

Systematic design

A scalable design system ensured consistency across features and easy expansion.

Add design system screenshot →

Reflection & next steps.

The app is now clear, structured, and intuitive. What was once confusing is now a focused experience, supported by hierarchy, consistent interactions, and a scalable design system. The result is a foundation that balances simplicity with depth and leaves space for future growth.

Check out my other projects.